This was the project I worked on for the Disrupt Berlin 2013 Hackathon challenge.
I contributed game sprite design, background design and site design.
TechCrunch GP is a multiplayer racing game that uses real-time weather data to alter the track conditions and geo-targeted local business data to display ads around the track.
The whole project was designed and coded over 20 hours at the 2013 TechCrunch Disrupt Hackathon in Berlin by Alan Milford, Bart Schelfhout, Adam Ludgate, Andrew Wragg, Pawel Ruchaj.
http://disrupteurope2013.challengepost.com/submissions/18246-techcrunch-gp
The game uses MaxMind’s API to access the player’s geolocation data and Weather Underground’s API to get real-time weather data on the player’s location and changes the track’s weather conditions and car handling.
It also uses FourSquare’s API and the race creator’s location data to display ads around the track for local businesses.
The site was built using NodeJS, Bootstrap and MongoDB, while the multiplayer gaming was created using Socket.IO WebSockets.